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RuneScape Patch Notes!

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).  Buy RuneScape Gold,

Graphical: 

  • Katrine from the Shield of Arrav quest now holds her dagger correctly. 
     
  • Some banners near Al Kharid have been fixed. 
     
  • Aquanite projectiles no longer render through everything. 
     
  • Desert sandstorms no longer have shadows. 
     
  • A bed in Paterdomus no longer flickers. 
     
  • A building in Port Sarim now looks connected to its wooden supports. 
     
  • The Asgarnian goldmine area no longer has flickering issues around the edges of the mine. 
     
  • Water on the Lunar Isle has been made to look less flat. Buy RuneScape Dungeoneering And Token
  • The red floor marker from the Evil Twin random event now appears in any graphical mode. 
     
  • An archer in Lumbridge now holds his bow correctly. 
     
  • The Curse of Arrav dungeon no longer has flickering issues. 
     
  • Some wall kits in Burgh de Rott no longer appear to be floating. 
     
  • The minimap near the Mage Training Arena is now less turquoise. 
     
  • White Robin Hood hats no longer look so grey in Photo Booth pictures. 
     
  • Flickering issues in low detail modes around the Grand Exchange have been fixed. 
     
  • A missing wall in a tower in Lumbridge has been replaced. 

    Quests: 
     

  • The One Piercing Note investigator’s notebook, hymn book, and lyric sheet are all now contained in a Player Owned House bookcase. 
     
  • The investigator's notebook now contains all of the clues from One Piercing Note after the quest is completed. 
     
  • Citharede Requiem is now sorted correctly on the music interface.  Buy RuneScape Stuff And Items
  • A chest in Perils of Ice Mountain now opens towards the player. 
     


Skills & Minigames: 
 

  • Dominion Tower weapons now have slightly more charges before crumbling, and the crossbow has been given a ranged strength boost. 
     
  • The goliath gloves’ special attack no longer blinds the wielder. 
     
  • Some capitalisation has been fixed on The Everlasting and The Illusive’s fight in Dominion Tower. 
     
  • Dreadnips now function better in multiway combat. 
     
  • The description for Flambeed in Dominion Tower has been updated to prevent confusion about what the ice gloves do. 
     
  • The Untouchable's sound effects have all been updated. 
     
  • It is no longer possible to spam audio during chat with Arrav in Dominion Tower. 
     
  • Karamel now restores players' Dungeoneering stat after the battle. 
     
  • A typo on "Telekinesis" has been fixed in Dominion Tower. 
     
  • A second copy of a Barrows brother will no longer appear in the tunnels if there is one already spawned nearby. 
     
  • It is no longer possible to use an aura in a duel. 
     
  • Performing the "Yes" emote is no longer considered repetitive during a Circus event. 
     
  • Barbarian Assault, The Great Orb Project, and Shades of Mort'ton now have minimap "minigame" icons. 
     
  • Placing a Dominion Marker no longer allows you into the Stealing Creation waiting areas. 
     
  • Dominion Markers can now be freely taken into Soul Wars and Castle Wars. 
     
  • Several bosses in Dominion Tower that regenerate (such as Count Draynor) now give no combat XP after they've regenerated several times. 
     
  • Several potion effects are now cancelled on entering a "No potions" Dominion Tower match. 
     
  • Dominion Tower XP books are no longer bankable. 
     
  • Completing an endurance Dominion Tower fight now plays the correct boss death animation. 
     


Other: 
 

  • The White Knight store can now be accessed via a handy "Trade" option. 
     
  • The cutscene music from Love Story has been added to the music interface. 
     
  • Using unpoisoned javelins, knives or darts, whilst having a single item in the players quiver after summoning any familiar, will no longer cause players to poison NPCs. 
     
  • Overload potion timers are no longer delayed when an interface is opened. 
     
  • Clan vexillums can now be taken onto Entrana. 
     
  • Ilfeen will now recognise that you have enough money to recharge your Crystal bow when you have more than enough coins. 
     
  • Sir Tiffy now recognises the correct spelling of "Triumvirate". 
     
  • Using a bonecrusher whilst using falconry will now calculate the required free inventory spots correctly.
     
  • Drinking barbarian potions now drinks from the slot that was clicked. 
     
  • A lantern outside the Edgeville general store no longer moves players off of it. 
     
  • The amulet of zealots is no longer referred to as the amulet of hopelessness in the skill advance guide. 
     
  • Akrisae's mace now degrades at the correct rate. 
     
  • Dungeoneering surgeboxes and blastboxes now have a "Check charges" option when equipped. They can also now be left-click equipped. 
     
  • The Living on Borrowed Time emote can no longer be used whilst waiting for a Great Orb Project game to start. 
     
  • Selecting a note on the notes tab is slightly less laggy. 
     
  • It is now possible to use mouse-cam during a Court case. 
     
  • Zanaris choirs are no longer considered followers. 
     
  • Crafting a wooden knot is now counted as gaining XP in the crafting skill for the Jack of Trades aura. 
     
  • The skill advance guide for Runecrafting now reports the correct level for Dungeoneering blastboxes. 
     
  • Dragonbane arrows and bolts now function correctly on all kinds of Frost dragon. 
     
  • The Drunken Dwarf no longer appears inside bank booths at the Grand Exchange. 
     
  • Several more NPCs have been given left-click attack. This includes Pest Control NPCs, skeletal wyverns, and the Chaos Elemental. 
     
  • The Advisor System and related micro-tutorials have been removed from the game.